﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace PcBackgroundMgr.Controls
{
    /// <summary>
    /// StatusBar.xaml 的交互逻辑
    /// </summary>
    public partial class StatusBar : StatusBarBase
    {
        public StatusBar()
        {
            InitializeComponent();
        }
    }
    [System.ComponentModel.DesignTimeVisible(false)]
    public partial class StatusBarBase : ContentControl
    {


        //public string Message
        //{
        //    get { return (string)GetValue(MessageProperty); }
        //    set { SetValue(MessageProperty, value); }
        //}

        //// Using a DependencyProperty as the backing store for Message.  This enables animation, styling, binding, etc...
        //public static readonly DependencyProperty MessageProperty =
        //    DependencyProperty.Register("Message", typeof(string),
        //    typeof(StatusBarBase), new UIPropertyMetadata(""));

        
    }
}
